///item_add(line,speed,attack,defence,stackability,type,sprite,requiredLevel,sellingPrice,buyingPrice,weight,itemTitle,itemExplanation)
ds_grid_add(itemlist,1,argument0,argument1); //Speed
ds_grid_add(itemlist,1,argument0,argument2); //Attack
ds_grid_add(itemlist,2,argument0,argument3); //Defence
ds_grid_add(itemlist,3,argument0,argument4); //Stackability
ds_grid_add(itemlist,4,argument0,argument5); //Type
ds_grid_add(itemlist,5,argument0,argument6); //Sprite
ds_grid_add(itemlist,6,argument0,argument7); //Required Level
ds_grid_add(itemlist,7,argument0,argument8); //Selling Price
ds_grid_add(itemlist,8,argument0,argument9); //Buying Price
ds_grid_add(itemlist,9,argument0,argument10); //Weight
ds_grid_add(itemlist,14,argument0,argument11); //Item Title
ds_grid_add(itemlist,15,argument0,argument12); //Item Explanation;
